The short version is that I’m departing Serpent King Games.
The long version begins with some history: When we formed the company 3 years ago I had reached a point in my freelance art career where I realised I wanted a change. So I put a bunch of irons in a bunch fires, worked hard at each of them, and waited to see what would happen. As it turned out working with Cubicle 7 as their art director, and more recently deputy CEO, has burned significantly hotter than any of the others.
The downside to this is that I just haven’t had the appropriate time to give to Serpent King Games. This has never sat easily with me. I love Dragon Warriors, getting to work on the Magnum Opus edition was huge for me. Sadly when there were new SKG Dragon Warriors books for me to apply my illustration skills to, my time was all spoken for.
My departure has been a long time coming, and I’ve worked hard on some different strategies to try and stay an active contributor of the game, but there comes a time to admit I can only work 12 hours a day. Rather than hold up already delayed projects I feel it’s more appropriate to step aside, help the guys find some new art talent with a bit more time to spend, and wish them all the best.
The last thing I’m working on is all the art for imminently forthcoming The Knight’s Tale, and handing over all my art direction notes for The Player’s Book to the new Serpent King art worker. I’m leaving behind permission to use all my artwork, which was my major investment in Serpent King Games, since the copyright to that art is owned by me, rather than a part of Dragon Warriors.
It can’t be overstated that my departure is entirely amicable, and I wish Ian, Gar, Kieran and the artist slated to take Dragon Warriors forward all the best. Each of them has invested significant time and resources in keeping Dragon Warriors available, and not one of them has taken a penny in return. A true labour of love.
I’m very much looking forward to seeing what new material this new era brings for Serpent King Games.